King of the 'MILL: Dare to Tread
3 everyday heroes, all with their unique talents and skills, compete against each other in a series of rounds of increasing difficulty. Each round consists of amusing challenges that need to be completed on a moving treadmill.
It’s not about who is the fittest or fastest, it’s about who can multi-task on the move!
Round 1 -3: In the first 3-rounds they compete against each other at the same time. The speed gets cranked up a notch in each round, with cash being awarded to whoever completes the challenge first. At the end of round 3, there is an elimination. Whoever has the least amount of cash, crashes out in spectacular fashion!
Round 4 - Money Grab Knock-out: The final-2 go head-to-head in a knock-out round. They both get 2 lives in this round. The first player to lose both lives is knocked out. The winner not only pockets the money from the loser for their own pot they are also crowned KING OF THE ‘MILL.. But what about jeopardy?
Round 5 - You bet! Triple or nothing: The King has a final, unknown, almost-impossible challenge. In this finale they must wager at last half their money. However much they bet, the house will match - if they win. BUT, If they decide to bet it all (go all-in) the house will TRIPLE their winnings.
